12DIT

Level 2 - Digital Technology

Course Description

During a year-long project, students will collaborate with stakeholders to create a purpose-built 3D escape room game. The project will follow a collaborative design and development cycle, and students will undertake several tasks, including project inquiry. During this phase, students will investigate various approaches, such as user experience methodologies, stakeholder interviews, and existing media investigation to complete the task. For the design phase, students will create a range of conceptual designs and refine them down to one final design through a collaborative design process. In parallel, the development and documentation phases will run side by side, involving the use of industry-standard software to create the game while documenting the testing and trialling process.

Course specific software: Visual Studio Code, Unity Hub, Figma.

Pre-requisites

There are no pre-requisites for this course.

Course Specific Costs

$50 (approximately) - Field trip to an escape room

Pathway

NCEA Level 2 digital technology is course leading towards further study in computer science, programming, digital graphics, website development, electronics and other related fields.

Assessment Information

Students will produce creative work using digital technologies for their internal assessments. Both theory and practical are covered in the Achievement Standards.

Credit Information

You will be assessed in this course through all or a selection of the standards listed below.

This course is eligible for subject endorsement.

Total Credits Available: 22
Internal Assessed Credits: 19
External Assessed Credits: 3
Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 91890 v1
NZQA Info

Digital Technologies and Hangarau Matihiko 2.1 - Conduct an inquiry to propose a digital technologies outcome


Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91891 v1
NZQA Info

Digital Technologies and Hangarau Matihiko 2.2 - Apply conventions to develop a design for a digital technologies outcome


Level: 2
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91893 v1
NZQA Info

Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome


Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91897 v1
NZQA Info

Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome


Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91899 v1
NZQA Info

Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome


Level: 2
Internal or External: External
Credits: 3
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 22
Total Level 1 Literacy Credits: 0
Total University Entrance Literacy Credits: 0
Total Numeracy Credits: 0

Disclaimer

Specific course content may change from what has been advertised in order to remain current and meet students' needs. 

The school has the right to make the best decision based on both staffing, and overall student interest, when preparing the final timetable.