Level 2 - Digital Technology
Course Description
During a year-long project, students will collaborate with stakeholders to create a purpose-built 3D escape room game. The project will follow a collaborative design and development cycle, and students will undertake several tasks, including project inquiry. During this phase, students will investigate various approaches, such as user experience methodologies, stakeholder interviews, and existing media investigation to complete the task. For the design phase, students will create a range of conceptual designs and refine them down to one final design through a collaborative design process. In parallel, the development and documentation phases will run side by side, involving the use of industry-standard software to create the game while documenting the testing and trialling process.
Course specific software: Visual Studio Code, Unity Hub, Figma.
Pre-requisites
There are no pre-requisites for this course.
Course Specific Costs
$50 (approximately) - Field trip to an escape room
Pathway
NCEA Level 2 digital technology is course leading towards further study in computer science, programming, digital graphics, website development, electronics and other related fields.
Assessment Information
Students will produce creative work using digital technologies for their internal assessments. Both theory and practical are covered in the Achievement Standards.Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This course is eligible for subject endorsement.
External
NZQA Info
Digital Technologies and Hangarau Matihiko 2.1 - Conduct an inquiry to propose a digital technologies outcome
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Digital Technologies and Hangarau Matihiko 2.2 - Apply conventions to develop a design for a digital technologies outcome
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Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome
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Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome
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Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome
Disclaimer
Specific course content may change from what has been advertised in order to remain current and meet students' needs.
The school has the right to make the best decision based on both staffing, and overall student interest, when preparing the final timetable.